Layers
Effect Regions
Apply blur, pixelate, and other GPU-accelerated effects to regions of your canvas.
Effect Regions let you apply visual effects to specific areas of your canvas — blur gameplay behind a facecam, pixelate sensitive info, or tint the background to make overlays pop.
These are canvas-level effects, not per-layer (for per-layer effects like shadow and glow, see Layer Properties).
Add an Effect Region
- Click the Effects button in the Toolbar at the bottom of the viewport.
- The Effect Region flyout opens with all available effects.
- Select an effect — it's added to your canvas as a positionable region.
Available Effects
| Effect | Description |
|---|---|
| Blur | Gaussian blur with configurable intensity |
| Pixelate | Block-style pixelation with adjustable block size |
| Grayscale | Desaturates to black and white |
| Tint | Overlays a color with adjustable opacity |
| Brightness | Adjust light levels in the region |
| Vignette | Darkened edges with configurable radius, softness, and intensity |
| Invert | Inverts all colors in the region |
| Sharpness | Enhances edge detail |
| Chromatic Aberration | RGB channel offset for a stylized look |
| Scanlines | Retro CRT scanline overlay |
| Posterize | Reduces color depth for a flat, graphic look |
| Magnify | Zooms into a region like a magnifying glass |
Region Shapes
Each effect region can be shaped:
- Rectangle — Standard rectangular region (default)
- Rounded Rectangle — Rectangle with rounded corners
- Circle — Round region
- Squircle — Smooth superellipse shape
Working with Effect Regions
- Reposition — Drag the region on the canvas
- Resize — Use the bounding box handles
- Reorder — Drag regions in the Layers Panel to change stacking
- Toggle visibility — Click the eye icon in the Layers Panel
- Delete — Select and press Delete, or right-click → Delete
Always on Top
Sources marked Always on Top (via right-click → Always on Top) render above all effect regions. This is ideal for keeping your webcam visible while blurring everything else behind it.
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